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Review: Civilization V

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sam:
it actually takes roughly the same time - I guess the problem is the computer is busy loading stuff in the background and so doesn't take input for x number of seconds and thus the video is running... still annoying

GillE:
Civ4 took quite a while to load too.  At least there's a way to circumvent that irritating video - I'd rather have a blank screen than have that running.  Gosh though, doesn't Civ5 gobble up computer power?  It seems as if each turn takes ages to process.

I completed a game last night and was disappointed to find no scores or ratings are given.  Instead, you unlock various achievements (I can't remember exactly what the program calls them, but it's something like that) which isn't exactly a champagne moment.

It took me ages to realise you don't need water transport units to cross water!  I think this is quite a good improvement, but perhaps my opinion will change as I play the game more.  I don't like the inability to control research/culture/finance and I don't like the length of time it takes to construct buildings, most of which appear to have marginal impact.  I do like the battle element which is much more realistic and has a less arbitrary outcome.

I'm going to keep playing Civ5, but it hasn't yet superceded Civ4 Warlords as far as I'm concerned.

sam:

--- Quote ---It took me ages to realise you don't need water transport units to cross water!  I think this is quite a good improvement, but perhaps my opinion will change as I play the game more.  I don't like the inability to control research/culture/finance and I don't like the length of time it takes to construct buildings, most of which appear to have marginal impact.  I do like the battle element which is much more realistic and has a less arbitrary outcome.
--- End quote ---


Yeah, took me ages to figure that out - I now have settlers going everywhere :-)

I though you could control the research / culture ... in each city you can change the priority, ok not quite as hands on as before.

Buildings do seem to take a while, unless you have decent industry around the city, tis a bit annoying - mostly annoying is the huge length of time it seems to build wonders.

The battles are much much better and do seem to make more sense, for once my tanks won't get beaten by a guy with a bow and arrow unless my tanks are several destroyed already.

I find the game still lacking something.... and yeah so far the last Civ is taking some beating but I do find the game is more transparent and I like the more apparentness of resources and the city states add a really nice dimension of trade etc.

I still prefer Colonization at the moment though.

GillE:
After 40-odd hours trying to get into Civ5, I'm back with Civ4.  The new design just doesn't have the same experience as the older versions.

sam:
I still really enjoy both, really different games - Civ5 will be better with a patch or two.

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